Development Updates
Say hello to Rockpit! | Launch 🚀
When you have a rock-solid cockpit you have a… Rockpit! yeah! ✨💥✨. With the second prototype on the way this long and very rewarding dev process…
Read MoreRacing rig prototype done | Update 9
After 2 months I finally got the racing rig prototype done! 🎉 Having waited for that long it felt like having a son 🤣… went to…
Read MoreCockpit rdy 4 prototype | Update 8
The first version worthy of prototyping is done! 🎉 I checked and double checked all parts, curves, lines, layers, dimensions and I can confidently say the…
Read MoreAdjustment Demos – Cockpit Update 7
I haven’t been able to progress much with the racing simulator in my last few weeks cause my regular job took all of my time and…
Read MoreTower & Peripherals – Cockpit update 6
I spent last week working on management issues like the mission statement I wrote about in my last post and think it worked at least from…
Read MoreNesting the parts – Cockpit Update 5
With all adjustment dimensions, steps and ranges definitions out of the way I started nesting the parts and redesigning them for nesting efficiency. Any racing simulator…
Read MoreSim racing cockpit – Update 4
All adjustment dimensions, gaps and ranges defined. Check out this side-cut view of the sim racing cockpit with markers on the location options of the three…
Read MoreCNC racing simulator – Update 3
It’s been a pretty productive week and I made a lot of progress with my CNC racing simulator design. I’ve almost finished defining the adjustment systems…
Read MorePlywood racing simulator – Update 2
I’m making good progress with my plywood racing simulator design. I didn’t want to make a classical desk adaptation simulator which is what the Logitech racing…
Read MoreGaming cockpit project – Update 1
I’m neck deep into my gaming cockpit project development but with 6 adjustment options, everything has to be checked to the detail and it’s gonna take…
Read More