Happy holidays and happy 2023!

As you may have noticed I haven’t posted for months. 2022 has been a rough year for me, professionally and even tougher personally. It started ok partnering a promising maker in the US, launching Rockpit, getting a prototype done, happiness flowing everywhere but everything from May onward went off the…

Read More

Say hello to Rockpit! | Launch πŸš€

Rockpit Sim Racing Rig Wireframe

When you have a rock-solid cnc racing cockpit you have a… Rockpit! ✨💥✨ With the second prototype on the way this long and very rewarding dev process is coming to an end. Check out the final prototype 3D Spin ⬇️ The first official version: Rockpit V1 is similar to the…

Read More

Racing rig prototype done | Update 9

After 2 months I finally got the racing rig prototype done! 🎉 Having waited for that long it felt like having a son 🤣… went to the fab and taped it. This was end of the cutting process: The assembly was fairly easy, took me like 30 minutes but with…

Read More

Cockpit rdy 4 prototype | Update 8

The first version worthy of prototyping is done! 🎉 I checked and double checked all parts, curves, lines, layers, dimensions and I can confidently say the prototype will have very few fuck-ups 😅. This version also includes some improvements you suggested after my last update. Here they are: ☑️ Changed…

Read More

Adjustment Demos – Cockpit Update 7

POV render of the Sim Racing Cockpit project

I haven’t been able to progress much with the racing simulator in my last few weeks cause my regular job took all of my time and drained the little energy I had left 😓. Thou late Sunday I managed to render a demo animation of how the adjustment works to…

Read More

Tower & Peripherals – Cockpit update 6

Sim racing cockpit render with a gaming setup

I spent last week working on management issues like the mission statement I wrote about in my last post and think it worked at least from the inspiration standpoint cause this week I advanced a lot on the sim racing cockpit project. I managed to set locations for an ATX…

Read More

Nesting the parts – Cockpit Update 5

Rendered image of the cockpit project combining light gray and black surfaces

With all adjustment dimensions, steps and ranges definitions out of the way I started nesting the parts and redesigning them for nesting efficiency. Any racing simulator with this many adjustment options (if it existed) would use loads of materials so this was a big task. I’ve been working on it…

Read More

Sim racing cockpit – Update 4

Side

All adjustment dimensions, gaps and ranges defined. Check out this side-cut view of the sim racing cockpit with markers on the location options of the three main input devices: I finally discarded the extra lower position for the pedals I was considering because it would be just too low. The…

Read More

CNC racing simulator – Update 3

Render of my CNC Racing Simulator project

It’s been a pretty productive week and I made a lot of progress with my CNC racing simulator design. I’ve almost finished defining the adjustment systems and limits and I can confidently say it will end up with: 4 wheel + shifter depth positions – Standard Β± 100 mm 6…

Read More

Plywood racing simulator – Update 2

I’m making good progress with my plywood racing simulator design. I didn’t want to make a classical desk adaptation simulator which is what the Logitech racing kit (with it’s 23Β° inclined wheel) is designed for, but to adapt it to a formula racing position (with an almost vertical wheel and…

Read More