Adjustment Demos – Cockpit Update 7

I haven’t been able to progress much with the racing simulator in my last few weeks cause my regular job took all of my time and drained the little energy I had left 😓. Thou late Sunday I managed to render a demo animation of how the adjustment works to […]

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Tower & Peripherals – Cockpit update 6

I spent last week working on management issues like the mission statement I wrote about in my last post and think it worked at least from the inspiration standpoint cause this week I advanced a lot on the sim racing cockpit project. I managed to set locations for an ATX […]

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Nesting the parts – Cockpit Update 5

With all adjustment dimensions, steps and ranges definitions out of the way I started nesting the parts and redesigning them for nesting efficiency. Any racing simulator with this many adjustment options (if it existed) would use loads of materials so this was a big task. I’ve been working on it […]

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Sim racing cockpit – Update 4

All adjustment dimensions, gaps and ranges defined. Check out this side-cut view of the sim racing cockpit with markers on the location options of the three main input devices: I finally discarded the extra lower position for the pedals I was considering because it would be just too low. The […]

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CNC racing simulator – Update 3

It’s been a pretty productive week and I made a lot of progress with my CNC racing simulator design. I’ve almost finished defining the adjustment systems and limits and I can confidently say it will end up with: 4 wheel + shifter depth positions – Standard ± 100 mm 6 […]

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Plywood racing simulator – Update 2

I’m making good progress with my plywood racing simulator design. I didn’t want to make a classical desk adaptation simulator which is what the Logitech racing kit (with it’s 23° inclined wheel) is designed for, but to adapt it to a formula racing position (with an almost vertical wheel and […]

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Gaming cockpit project – Update 1

I’m neck deep into my gaming cockpit project development but with 6 adjustment options, everything has to be checked to the detail and it’s gonna take a while. I have 4 of them sorted out but the last two are giving me a hard time. As you may see in […]

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New project: Gaming Cockpit

A week ago I went visit my cousin (a cars fan and racing addict) to find he got one of those gaming cockpits / racing simulators. He added an awesome CPU and off-the-charts GPU, threw in the pedals, wheel and gear shifter (everything with force feedback) and he’s having a […]

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Designing a massage headrest

Sup everyone! A month or so ago I was contacted by a German customer who liked my playDesk design and asked me to design a 100% CNC, adjustable height massage headrest so he could make and sell in Germany. This was a challenge cause I had no idea of how […]

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playDesk 2 is done and available

The development of the new version of my best-selling gaming desk model playDesk is over and the revamped playDesk 2 is available for both 18 mm and 3/4 in boards. Improvements include the redesign of the internal crossbars for way better structural strength, redesigned height levelers, a cut in the […]

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